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Skrillex Ft. Justin Bieber - Don't Go

        Role: Creative Director and 3D Lead of the CG parts of the music video.
All 3 artists were photographed on set from 360 degree angles, which then I was able to use to put together a photogrammetry model for each of them. The models were messy but it was actually in line with the original creative vision of Solomon. I've still ended up having to clean up the faces to make them more recognizable and projected high resolution textures in Mari to achieve better recognition and detail. I've come up with a variety of camera animations and look developed different material combinations. Once I've got some decent renders I've explored the initial look and feeling of the shots in Nuke. 

Example of a contact sheet exploring different styles and combinations:


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